Sebastian Valck

Game Programmer at FutureGames

I began programming at the age of 16 during studies and I've been improving my skills for

almost 20 years. I have a burning passion for game development, and I specialise in gameplay

programming - in particular, I enjoy building scalable systems - . I am comfortable with both

C++, C# and love working in game engines such as Unreal and Unity.


I'm proud of what I do. My role as a gameplay programmer is very collaborative by nature.

I understand the needs and requirements of each discipline, and I communicate with them

effectively to ensure the product is delivered on time and to spec.


For professional enquiries, please email me at this address: sebastianvalck@gmail.com


Thanks for visiting!

Projects

Racing Game

Dynamic Music System

Adaptive Music Programming

DLL

Audio Programming

12 weeks

C#

C

C++

Engine Agnostic

Plugin

Systems Programming

Developed a custom dynamic music system

plugin featuring adaptive audio techniques

commonly used in video games, including

real-time volume mixing and instrument

layering. Currently implemented as a

libopenmpt wrapper and actively being

expanded to support additional audio

formats.

Galdr

Galdr: Forgotten Songs

Gameplay Programming

Systems Programming

Team: 13

7 weeks

C#

Unity

Game

This game was a 7-week project made in

Unity. My role was being both systems

programmer and gameplay programmer on

this project, responsible for implementing a

system for handling all the interactables that

the player can interact with, which includes

items and puzzle mechanics.

Racing Game

Untitled Racing Game

Gameplay Programming

AI Programming

Team: 5

1 week

C#

Unity

Game

This project was for the Advanced Gameplay

course at Future Games, where each team

member was assigned specific tasks to

complete within one week development

time. My role was to implement the AI for

the opponent racing cars, which includes

automatic steering, speed control and

environmental awareness.

Skills

C#

Java

C++

Unreal

Unity

C

SQL

Assembly

Contact Me

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Sebastian's Portfolio